Welcome to my blog, the story of my continuing journey into the World of Zombie Wargames.

Monday 29 July 2013

Farmhouse (2)

I've struggled to find any enthusiasm over the last week or so but nevertheless I've stuck to the task of completing the Farmhouse - or at least I've got to the stage where I'll not be doing anything more on it, - I'm that bored with it now!
The reasoning behind the larger-than-necessary front to the base was that I'd contemplated putting a picket fence to the front of it. Several permutations later of the three inadequate fence pieces that you get with it  and I gave the idea up, shelving it until I get some more fences (I'll not be holding my breath on that one).
I've shown two photos of the front of the house, to give some idea of how small the model is, both in height and width. It's probably an ideal  size for most wargames, but is a bit smaller than I'd like. (For the actual dimensions see last week)
I've omitted two of the three front porch supporting posts, leaving the single one shown to accomodate figures more easily and in additiion I've glued in an additional cross-brace to support the remaining post for when the roof is detached. The bench at the front is scratchbuilt and is not as yet a permanent fixture, as I'm still undecided about it.
The rear of the building has had a small porch added, the roof of which was a cut-off from barn project, the upright posts are scrap and the wood pile is cut up pieces of garden cane.
I've used garden cane for all manner of things in the past, especially for stockades and the like, in preference to the uniformity and slenderness of  barbeque sticks.
The bits of "grass" dotted around the building are of course sisal and the patches of green are flock.
The side view of the building  has no interesting features in particular. I was unhappy with my initial efforts at the chimney stonework, but I eventually got it to a point where I was happy enough.
The inside of the building is really tight to get any detail in at all and still leave enough room for figures
The chimney breast and hearth are both scratch-built from plastic and card respectively.
I've added a shelf, armchair and side table (all scratch-built) along with the chair provided in the kit.
Another log-pile in the corner and some "embers" in the fireplace (from cane) was all the detailing I allowed for this end of the room.
In the centre-right of the photo a door can just be made out, which leads to the peculiar front add-on.
On the floor I've added a paper carpet, goodness knows from where I got it from.
Another view showing the chimney end of the building. I've deliberately tried to keep the internal areas in front of windows clear of clutter to allow figures to stand in front of them. The extra bit of wall and door were of course scratch-built - frame, plastic; door, card.
 The other end of the building shows just how tight space is inside.
I've managed to cram a single bed in (just) and the only other detailing I've added is the "painting" above the bed.
This photo also gives a good view of he extra support  I gave to that front post and eagle eyed readers will notice the bench is not present !
What the photo doesn't show is that Sid the sweeper only just clears the slope of the roof. I guess no figures holding their weapon upright in here !
  View of Sid just crammed in behind the bed, and as a reminder Sid is on a 20mm washer, those of you with figures on 25mm slotta bases will probably find this building even more cramped.
In case you were wondering what was behind the internal door, all now is revealed :
 Sorry, no hidden armoury or stairs down to a cellar or fallout bunker, just the "facilities".
 Finally here's an aerial shot of the finished model (sans roof):
 And that's it for this week.

As always your comments are both welcomed and appreciated.

26 comments:

  1. Thats great! I like the large base, until you get the fence, park a car there!
    Not much I can say about details Joe...it's all on my to-copy list.

    You'd find many people who don't care about internal detail, as it does clutter the footprint (well, buildins just can't be to scale, which reminds me, this one doesn't seem too small to me :P)...anyway, my point was, this is great. I mean, really fantastic. Carpet is kinda "blend in", but that fireplace, and that armchair, and those cans and those logs! Not to mention the toilet! Surely a passage to secret lab would be cooler, but as far as I know, I've been to toilets more often than to underground bunkers!

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    1. Thanks Mathyoo, good idea about the car. I think you're right too about model buildings, sometimes they do need to be smaller and sometimes buildings are just small!
      When I completely scratch-build a model building I tend to consider its play-ability first, so I make everthying with a consideration to the size of figure or figure base that I use.

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  2. I would have thought that out door plumbing would have been the answer but I am glad you managed to fit the facilities inside. The look is great kind of ramshackle without being dilapidated. Over all it looks really good.

    I know my players would like interiors for buildings, but I don't do them. Maybe I should.

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    1. I had thought about a netty (colloquialism for an outhouse)but the space wasn't really fit for anything else.
      Whilst the interior may seem detailed, there's a lot more omitted than included !
      Interiors are overrated IMHO - I blame Bryan for making the rest of us mere mortals jealous of his superb interiors.

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  3. That is just excellent with a touch of beauty and grimy!

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    1. Thanks AL, I really don't like some of the buildings I see that have pristine paintwork,(which is just as well considering my skills in that area)

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  4. It kind of has an eerie feel to it, kind of reminds me of the evil dead cabin.
    GLove it, great job once again Joe

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    1. Thanks Dave, now all I have to do is surround it by woods...
      ... and fog...
      ...and eerie noises eh ?

      I was actual trying to get a "lived-in, maybe, but not quite derelict-yet" look.

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  5. Joe, how about a moth eaten couch, refridgerator and clapped out car on bricks in the front yard?

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    1. All good suggestions Colin, thanks for that. I've used the couch and refrigerator idea before in my rubbish dump model and it wouldn't be that difficult to replicate.

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  6. That is so realistic. Bloody brilliant mate. I envy your skill.

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    1. Thanks you Irqan, consider me blushing.

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  7. Looks pretty cool, like the colours you've used on the roof tiles.

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    1. Thanks Ray, I've thought of them as wooden shingles, it being American.

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  8. It looks superb Zabadak, If you need to fill that space and don't fancy the fencing maybe an old rusty car. You know the sort with long grass growing out of the windows and the bonnet :D

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    1. Thanks Brummie, I'm really taking to idea of a car wreck out front (it would make good cover too)

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  9. You always amaze me with details mate!

    Love this farmhouse! Well done!

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    1. The detailing I do is really easy (I wouldn't do it otherwise).

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  10. Fantastic mate, it looks so real, i love it

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    1. Thanks SK, I do like the way it's turned out now.

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  11. Yeah great job Zabadak, the house looks a treat, nicely detailed.

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    1. Thanks TE, I do think that in this case,less in more when it came to the detailing.

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