Welcome to my blog, the story of my continuing journey into the World of Zombie Wargames.

Monday, 11 April 2016

...Chicken Dinner

As some of you may already know I recently won a competition by Michael Awdry of the blog 28mm Victorian Wargames  to celebrate his blog's fifth anniversary. (If you aren't already a member or haven't visited his blog site yet, please do as it is not just about Victorian Warfare and inspirational in many aspects of our hobby. The prize was two packets of Empress Miniatures and an additional pack of Zulu War British from Michael's own collection. As a had no immediate use for the latter pack I declined taking the Brits and I'm sure they will be put to better use at Awdry Towers.
US7
The two pack I chose were SAS2 and US7 (a special forces pack)
the order was placed on the 5th and I'd received them by the 7th (- what Service!).
I'd gone for these two packs as I'll most likely be using them as survivors and they seem to fit the bill nicely,  looking the least like they're wearing uniforms.

A word of caution if buying these figures, in pack 'US7' two of the figures are multipart figures, meaning you have to stick their limbs and some equipment on - no big deal unless you're as ham-fisted as I am! (The photographs btw are from the Empress Miniatures' site - I've not become David bailey overnight as my later photographs will testify to)

In other news I've been very busy working on my large Sarissa factory, which although not assembled has had quite a bit of paint slapped on it.
These two particular  walls have had both their external walls painted in what will be the final colour  (save for some highlighting and shading -  maybe)
The red door frames I went for mainly to contrast with the blue of the small office building. Whilst the large door frames will be a bluish-steel effect, a little lighter than shown.
The internal view of the above two walls shows the complete window frames (as opposed to just the sills and lintels of their outside aspect and the yellow girders used to support the gantry crane. The parts for said gantry have yet to be punched from their original sheet - it looks to be yet another daunting task imo.
 Of the remaining two large walls, neither have had any of the lighter sand colour applied yet, ( though there is hardly any noticeable difference in these photos), although the small outer wall has.
The photograph below (and the only one that doesn't appear to have been shot by a five-year old) shows the state of play on the internal walls of the three walls shown to the right.
Progress has been pretty slow, but despite being away at the weekend I think I've been making good progress,
I do think though that for those buying this particular model and not being as picky as I've been wanting some extra detail it could have easily been finished in a week. I'd also forgotten how long it takes to paint even a single one of the large wall, it seems to take me forever (about an hour).
There's still plenty left do on the model, before its final assembly (which will no doubt be a fitting nightmare). I haven't yet looked  at assembling the outside stairs, though I am now happy with how I will assemble them as there is quite a few different arrangements that can be made.
The roof is also assembled and being painted (as well as being cursed, sworn at, altered and cut about) and is yet another long job (who said 'glass' is a good idea ?). The usual real-life distractions hinder progress, as do the more enjoyable hobby-related ones as once more my enthusiasm for all things piratical reared its ugly head in the form of series two of "Black Flags" on TV as a reminder of my  enthusiasm of the genre.






I'd like to welcome Damon Carlton who has his own new  blog "Surviving the Zombie Apocalypse" which is well worth a look along with another new zombie orientated blog "The Deadlands"  .

So, that's all then for this week, pretty thin fare I know but with these longer daylight hours I do feel a lot more productive.

Monday, 4 April 2016

Action Force (Truck Set)

The full set in their box
In the last fortnight I mentioned to my beloved I'd seen a box of trucks that would be suitable for my games and was lucky enough to receive the very same this week.
More or less all the information about these can be found on the front cover of the box, save for the fact that I don't believe these are from the same "Action Force" company that make die-cast military vehicles. However that shouldn't deter the bargain hunters among you - at £6.99 for six vehicles, (or £12 for 12 if you buy  two boxes) they're a bargain in my opinion.
Sid showing their size
They're very comparable in both quality and size to many Poundlandbargainworld vehicles that I've bought over the last few years. They're made from a soft (ish), but durable plastic, but have few noticeable mold lines. They also have a kiddy-friendly push along motor (whereas some of my others have the pull-back and let go variety).
Cement truck with revolving 'bucket' thing
They are typical of  normal bright coloured toys, but I'm sure that the more able modellers amongst you could do wonders with these, weathering them etc.

For my part initially I'll be doing no more than removing some of the stickers, the ones either side of the cab showing "Beat truck" in a large blazon and the ones either side of the rear body showing a spanner and the word "Truck".
I've removed many of theses from similar buys I've made. The fingernail and peel method doesn't always work, so once this has been attempted it's a water soaking followed by another soaking using Turps substitute, White Spirit or something similar. This latter stuff removes the tacky bits of glue left even after a successful peeling.
The container truck
  The container vehicle has an immovable container on the rear of it (I haven't yet worked out how it's attached) and the rear 'door' sticker is a bit 'meh' too, but serviceable until future enthusiasm to do something about it kicks in.
There is also a rear sticker that is a flat representation of the rear lights, though there is no physical representation of these on the model, but you can see that the model does have wing mirrors represented, so they're not entirely lacking in detail, even if a little bland.
As a final feature of this version, the container roof can seemingly be pried off.

Sid on lookout.

   Next up is this cherry-picker with a basket large enough to get a figure in, that is, providing it's on a base less than 25mm diameter. My figures are on 20mm washers for the most part and Sid is quite a tight fit.
The photograph gives a view of the 'detail' on one of the alternate beds (there are three from what I can tell ) with some form of control panel (or possibly it's a seat), in reality has so little detail on it, it's impossible to tell.
Sid by the 'control panel' thing.
"So what's this for again?"
The 'digger' vehicle, uses the same 'bed' as the cherry-picker, but has additional stickers that will be removed (for an instant model improvement). You can see on this photograph that the exhaust pipes aren't completely solid either (yes, that's how cheap these are), but a quick bit of filler, or some paper wrapped around will  fix that little problem lickety-split.
Sid with the "No tipping" tipper truck
The last of the models made me chuckle somewhat (and not because of the two extra stickers that'll have to be removed - that's just annoying), because although it's blazoned on the side of the model and on the box as a "tipper" is doesn't in fact tip at all. No, the tipper part is securely affixed to the bed of the truck with some form of plastic magic - but it's not something that bothers me in particular.
My vehicle storage solution.
Overall though I'm very happy with this acquisition and for the price I may well have been tempted to have bought it myself. I've bought a lot of vehicles over the last few years but have never paid more than £1 for each, but at just over a
£1 a vehicle (who needs two sets ?) these are still good value. (And yes,  I do have a lot of vehicles that have cost more than a £1, but  these have been gifts and I didn't buy them.) The only problem I have now is that I need a new storage bin to fit them in.
As you can see from the photograph to the right, this is my storage solution for my vehicles. They're obviously vegetable bins, free from my local grocers and they're each crammed full of vehicles . My largest vehicle had to be put at a slight angle to fit (and it's a slightly under-scaled model at that) but normally I can get anywhere between upwards of two dozen cars to at least a dozen models of the size these are.
I've done very little 'work' on any of the vehicles I have, as a lot are fine to play with as they are, but there are just as many, like these, that really should have a a bit of attention. One day, maybe, possibly  I'll get around to it.
 In other news I've been once more bitten by the pirate bug and my bed-time reading has been reading through my recently acquired pirate rules, contemplating both the good (for the most part) and bad parts.  This enthusiasm for all thing Pirate has been tempered by the ongoing Large Factory build, that has taken up the majority of my hobby activities this week. The windows have all been 'glazed' and framed; all the doors (large and small) have all had their details added (8 large doors, all with twelve [that's 12!]  bit of cardboard cut to size and added for detail on each side - making 192 individual bits) and it all takes time. The initial coats of paint have also been started , but the model still hasn't been assembled and glued together yet, but I guess I'm over the half-way stage with this build - further news next week.

That's it then for another week, here's hoping that I haven't completely bored you to tears.

Monday, 28 March 2016

IT

Lo
The prototype
I've been quite busy this last week, by my standards at least, but as usual not just with one particular thing. I've been preparing several different things to add some internal detail to my Factory offices and as can be seen by the photograph it's a computer ! (OK its only a screen atm)
I have tried to do computers like the one shown previously, normally as "one-offs" for a particular model, and I only really needed one or at most two to give some interior detail to the factory office.

The first three stages,(top to bottom)
However  I did have a thought to mass-produce them like daGobbo (though not with the same degree of success) and here's the results.
Using a strip of scrap card from the factory unit I marked out the size of the screens. I won't be using this card again, it really is rubbish to cut accurately as can be seen by the many torn and ragged bits, despite using a new scalpel.
The resultant framework was glued to a piece of scrap foamboard which when dried had the back layer of card stripped from it and the foam then smoothed out with a file, giving a nicely rounded back to the screens.
Prototype and bases at the top and examples of the various supports .


The next two stages were (1) to cut a scrap of mdf (Again from the ever helpful Factory build), file the edge off to a wedge shape and glue it to the back, then (2) glue the whole thing to a small base , which I cut from a better piece of card.
Along the way I filed any rough patches on the screen fronts and generally tidied up the fronts.
The results, whilst not great were sufficiently usable for my needs (to represent computer screens). 
A quick lick of paint



Some quick dabs of various colours to represent the various icons for a typical desktop screen and a gloss varnish was enough imo to declare them finished (which really means I was sick of them)
The overall effect is OK and the build wasn't difficult - just frustrating at times) and I do have another idea to make some more of these, using a different technique and to make them smaller as these could easily double as flat-screen TVs.
Dividing wall (pretty boring huh?)
More progress on the Factory Office was the wall shown on the right, which will act to give two rooms upstairs.
Once more a bit of scrap MDF from the kit served as the dividing wall, cut an filed to fit.
A door was added by merely adding a frame and a scrap of card for the door itself (on both sides I hasten to add). The small amounted of detail that can be seen on the door was added using a craft knife - not unlike the details on the original doors, minus the use of a laser and the windows!
Two quick scratch-built desks
Lots of progress made on this new build.
A couple of "desks" were quickly knocked out of the scrap from windows using two pieces from each bit of window scrap. I'm not entirely happy with these particular ones and they may well be gazumped by more  others. One desk is destined to be glued to the diving wall (above), to give some extra needed support to it as it will we used to remove the upper floor
 to give access to the lower area.
Finally this week I've been making a lot of progress on the second Sarissa Building , their Large Factory Building. 
I'm more or less following the same processes as I followed with its smaller brother, so the internal walls will all have 'glass' windows (perspex obviously), the card inserts will all be supplemented with additional card to reach the corners, windows will have lintels and sills on the outside and frames on the inside etc.
The  major deviation I made with this build is to assemble the four main walls with their inserts first before and  before gluing them to the base they'll be painted.
Currently I've also decided not to add the chimney stack and will be using the building annex it sits on as an yet another office,

That's it for this week and as usual if you've taken the time to look then I hope that there was something here of interest. Comments, as always are welcomed and appreciated.




Monday, 21 March 2016

Factory Offices (MDF 5)

Front of building with Sid for scale.
The factory Office is finished, even after yet another week with a hospital visit, I still managed to finish off the little that remained to be done on this build.
The 'little' in question was mainly the roof, with hatch and affixing the doors that  were still detached.
The roof I'd already painted too, so that should have been a bonus, but I really didn't like the positioning of the hatch. A quick rotation of the roof allowed me to have the hatch in the corner opposite to the door  (a more logical place in my mind).
 The 'hatch' however was a different story, the one supplied with the kit was merely a cut out square of MDF and an engraved square within it !
  The 'hatch' piece is larger than the hole it covers (why there is one there in the first place baffles me) and I looked for the cut-out piece from the hole to use on top  of the hatch. Alas it was one of those bits of scrap that had fallen from the frame somewhere within the  packing process and not at my end I hasten to add.
Using the hatch as provided as the base for a better overall looking one I cut a  square of MDF from the scrap frames to sit atop the large base.
I rounded the corners of both the top piece and base, added a recess for a handle and fitted some pieces to represent hinges and an handle.
The result can be seen in the photographs below.
hatch, before and after painting


Sid wondering if it's locked.
I also took the opportunity to give the roof a bit of texture, using PVA and a sprinkling of sand. Colouring would be multiple washes of a lot of different colours and even though it looks very grey in the photographs, it really isn't. The texture can be easily seen in the photograph to the right.

Sid, on the inside, looking out
There wasn't that  much to do internally, although I did have to file away a little off two sides of the middle floor to allow the floor to be lifted in and out easily. This in turn led to me having to make an additional two supporting strips to better support the floor.
To me the height of the windows looks odd internally. As can be seen in the photograph, there is little clearance between the floor and the window-sill and not that much room between the top of Sid's head and the ceiling (where the blue  stops above the window).
No holding guns up in the air upstairs ! 
The large double doors downstairs were glued in place, slightly ajar, as was the single door. And that, more or less was all that had to be completed. (still took me ages though)

The back of the building
Front and stairs.
Stairs
The ventilation side and front
Overall I'm very pleased how this has turned out and I've learnt a lot of lessons throughout the build. I should have painted much more of the model before assembly, especially the stairs. The card wall insets should also have been glued in place before painting and assembly.The former would have prevented warping  and would have allowed me easier access for my clamps whilst the glue dried..
The extra bits needed for the corners would also have been a lot easier to cut and insert if the model hadn't already been assembled  and would have made painting the interior a lot simpler. The internal window frames, that seemed a good idea at the time, were a pain when it came to the centre floor being removed, leading to a lot of filing. The roof, like the centre floor, is a very tight fit and really needs something to grasp to enable its easy removal.
I'll be putting a lot of what I've learnt into practise with my next MDF build, but I doubt I'll be giving another blow-by-blow account like this epic tale has been.
I am however not quite finished with this build, after all it's just an empty shell at the moment and a bit of internal detailing is already  planned. and started., but that for another time.

That's all for this week, thanks for taking the time to visit and I hope that there was something of interest herein.

Monday, 14 March 2016

Factory Offices (MDF4)

Continuing with the ongoing saga of my MDF Factory Building and prompted by Colgar6 (see last
Almost there !
week's post's comments). I too wondered why it was taking me so long to complete despite my dedicating at least an hour a day. In an effort to finish this build once and for all, I bit the bullet and doubled my effort to at least 2 hours a day and knowing I had yet another hospital appointment this last week, on one day I managed a full six hours, be though it in two shifts.
Despite all my effort though I did run out of time (and to be fair, enthusiasm too).
Whilst I'm by no means a perfectionist as you have probably noticed by my painting skills (- or lack thereof) but I do like a building to have some semblance of reality.
The holey floor (though not of Anitoch)
So the first problem I needed to tackle in the 'race' to finish was the middle floor. As can be seen in  the photograph to the left, it is neither completely rectangular not whole.
The two extra 'bits on the long side (each sticking proud by approximately 1mm) are the supports for the floor! The intention is being that they will sit on the slots cut into the inner wall inserts. 
The renovated floor, cut down to a rectangle.

The hole however would have has no use  in a real building, it's not for an internal staircase but as far as I can tell it to enable the gamer to insert his finger and remove the inner floor. - great if you don't mind less space for figures to stand and maybe the occasional one falling through the hole. It also occurred to me that any internal fittings had to accommodate the the angled removal of the floor (to release it from the slots.).
With all of the above in mind, I used the hole insert that came with the kit, scored it to look like the planking of the rest of the floor and glued it back in place. It's not perfect but adequate and will be disguised or hidden by office furniture,  

The two inert walls,.
I was actually multi-tasking on several things so,whilst waiting for one thing to dry, I was painting something else.
I decided to go for a colour scheme of blue (as in so many of my builds), a deep greyish-blue for the doors and a lighter blue for the upstairs internal office 'bit'. The frames of the internal windows would be slightly off-white, contrasting slightly with the external ones. The single upper floor door would also be slightly brighter that the the others.
the internal ground floor walls would be the same colour as the the external undercoat (a murky coffee colour).
Internal long wall showing the slot.
I carefully drew a line on each of the four internal walls showing where base of the upper floor would be, using the slots as my guide. This line was a very useful guide to where the colour changed from the blue of the upper floors to the coffee colour lower floor.
I could have made the doors on the building openable, but some tim ago I did realised that the upper door would have to open outwards (a rarity on any building in my experience) if it opened inwards the problem of having the removable floor re-emerges, so the upper door would be glued in place, in a closed position.
To disguise the two slots as best I could, the inner-sidse of the external walls both had a coating of the blue too.  Though I thought that  this was a very unsatisfactory.solution. I remedied this at a later stage by cutting two inserts from the cardboard scrap from the walls. If the walls had retained the cut-out bits then I would have used them, however they had dropped off  (through?) sometime during production.
Wall with new insert
 The inserts don't fit particularly well, but I do think that they're better that leaving that gaping slot and with a few posters/signs on the walls and a bit of office furniture to distract the eye, they'll hardly be noticeable.
The thinner of the two slots is well hidden by the depth of the larger windows  and only the two end bits are really in evidence.
 The large blue door, in the photograph  to the right, has been left in place and is intended to stay that way, whereas the other pair of large doors had come adrift at the unpacking stage of this build and will be glued in place slightly open (probably, possibly, maybe).
Other wall, with barely noticeable 'slot'
 The two longer internal walls both had a long strip of MDF, cut from the scrap (I rather liked the two bits I used as to me, they looked a bit more industrial than two plainer  rectangular pieces would) .
I used the bottom edge of where the slot is for reference for gluing them in position.
Throughout this build I've used multiple clamps in an effort to stop the cardboard curling from either glue or paint, mostly to little effect. Once glued and clamped to the external MDFwalls though, this will be assuaged somewhat. 


The roof. (yes, boring I know)
Whilst clamping and gluing was underway on the internal walls,m my attention was drawn to the external parts of the model. The roof had several coats of greys, blues and greens to get a neutral looking colour and similarly the ground floor, though this had brown rather than blue added as well as an off-white sandy colour 'highlight'

The fire escape was given an overall rust-effect treatment then gone over with black, so as not to lose its overall original colour completely. Doors were given their first rust-over too, but not to the same extent and the outside wall were all highlighted with a sandy colour,
Staircase, disappointingly hardly showing its rust
Once the inner wall were glued in place the middle floor would drop nicely in place on the two bits of scrap I'd glued in place and the roof would drop onto the upper card edges of the inner walls. (even though the card is only about 1mm thick the roof should be ably supported by them.
After which all that would remain to do was for me to decide the colour of the ventilation stack (and whether or not to remove the 'end piece'; finish off the roof hatch (deciding first if it's going to be openable or not);, glue the remaining three doors in place and I did glue the four inner-wall insets in place. Once all that lot was done then I can do a bit of tarting up (or detailing as some may prefer to say) and it'll be finished ! ^Yay^
I did manage to glue  the two shorter inner wall  to the inside of the building as can be seen in the photograph below

Two inner walls in place, holding up the roof 
Aaarrrggghhhh !!!
At this stage I though it would be all clear sailing, so to speak, but there was another 'problem', or at least something I wasn't at all happy about. 
The inner walls have to sit in the centre of the outer walls and therein lies the problem. Whilst they match up perfectly with the outer walls (door and window frames), they don't go all the way to the edges of the outer walls. The photograph shows the 2mm or so at each side of the inner wall insert that doesn't reach the outer wall

Enlarged view of the 'problem'  
 Rather than leave this as it is and just paint out the 'probleml from my view it would be a quick and
Boringly gratuitous picture of two painted doors.
dirty solution. To remedy this I'm in the process of making some narrow inserts from the narrower bits cut from the coffee stirrers (what else ?) that I'd used for window frames.
So despite my best efforts to finish the model this week I was still thwarted at the final hurdle and id didn't help that the hospital visit has to be repeated this week too!
 So that it's for this week (sorry C6 but it's going to take even longer), but at least, in my mind, I've made a great deal of progress and as there's little left that can go wrong (fingers crossed) I could well have finished this build.



Thanks for taking the time to read through this never ending build process or for just skimming and looking at the pictures and your comments, of course, are always appreciated. At the very least, I  hope you've found something of interest.





 

Monday, 7 March 2016

Factory Offices (MDF3)

Undercoated building.
Unfortunately last week I was unable to work on my MDF factory building for more than a couple of sessions as real-life once more intervened and a long weekend away was the order of the day.
Nevertheless I did manage to maintain some enthusiasm for this project and worked a couple of extra hours in an effort to not lag too far behind from my target of "an hour a day" on my wargaming projects. I've also managed to fall behind on perusing and commenting on other blogs and will have to make an effort to "keep up".
The first order of business was to undercoat the building, pretty easy using a cheap grey spray (Paoundlandbargainworld special)., or so I thought.  After the initial coating the model  needed a second coat as I'd forgotten how much MDF likes to soak up paint.
Two hours of work, framing out six door pieces.
Whilst awaiting the spray to try I turned my attention to the inside walls of the building, namely the four card inserts with their laser-cut 'detailing', namely the windows and doors. I wanted to make a little more effort with this detailing and to continue adding a few more features to make this more of my own take. I'd therefore need to split a lot more coffee stirrers(to get slimmer pieces). This is of course a thankless task and card strips would have been an equally good solution and probably a lot simpler.   A straight edge, two clamps to keep the stirrers in place, a cut across the corner of a board (else the clamps get in the way) and a bit of patience is all that needed to get a lot of split stirrers, some of which are actually usable as is. I do this all by eye and consequently get a lot of very slightly different thicknesses of stirrer and some very uneven cuts - I'm sure card wouldn't be as difficult. Some filing and sorting of different widths later I had enough bits to get on with cutting and gluing the various bits in place.
As the large doors required a little more effort, due to their diagonal cuts, so  I worked on these first. The windows were the next to consider. I really wanted to have some perspex in them to represent glass and had to decide which wall these would be placed on - inside or outside facing ?
View of the inside  with invisible perspex in place
Paper strips added to corners
I plumped for the inside and realised that once the perspex was in place there would be no was to paint the frame parts, so consequently the frames had to painted first. Although it's not immediately obvious the window-pane frames have all been painted in the photographs, the colour I opted for being very close (but not quite) to the colour of the card being used and having to have an additional coat because, like MDF the card used likes  to soak up paint. The inside will have simple frames to hide the edges of the perspex I use. and whilst the nine individual windows and the two doors each had perspex cut to fit, the two long strips of strips each had a single piece of perspex. The latter will not be so obvious once a few bit of frame are added. 
 I was a bit unhappy with the very obvious corner 'joins' that I find the most obvious clue to a model being MDF and their least attractive feature in my view.
So, like the stairs, I hid these behind a folded strip of paper and luckily where the stairs met the building there was enough of a gap to slide the paper in. 



Base coat with camera flash being used


As time was really against me I finished off this week's work with a quick splash of colour on the outside that would be the base colour . Unfortunately the photographs don't really show the true base colour as it's coffee coloured, but this won't matter much when the lighter sandy tones are added.
The current true colour of the model is probably somewhere between the two.
Without the camera flash




You can just about see that there is a band of colour round the inside top of the building as this is the parapet above the roof and is outside. The inside walls of the building have all be left with just their undercoat for the moment.  
This week's plan is to finish off the framing, inside and out, now that the perspex is in place and, time permitting, getting some paint on the stairs and ventilation stack (which I'm now unhappy with btw).
All of which will leave the middle floor and roof to consider, both of which have their own 'quirks' to circumvent.
A final note, I'm sure that many of you, either those that have this model or something similar, will be wondering why it take me so long to just put together such a simple build even considering the bits I've added. Well, the simple answer is  I don't really enjoy making models, whether they be kits or simply gluing on arms a legs to a plastic figure and I really don't  painting them either!
The only enjoyment  I get from this sort of task is when they're finished and the implied promise that I may get to play with them.

That's it then for another week with the hope that it does generate some interest and that there will be some more progress next week.