Welcome to my blog, the story of my continuing journey into the World of Zombie Wargames.

Monday 21 September 2015

Container Office (1)

Arghh, the old three walled container problem
So this week I thought I'd do the final container print-out that I had, which was for an office type building you see all the time on building sites and the like. Having cut out the net of the building I then decided I would do some internal detailing (even if I decide the rood wouldn't be coming off, some internal detail could still be seen through the windows.
It's a simple enough build, four walls, floor and a ceiling; simple enough that is until once you've cut it out, tidied up and found that you've thrown the wall with the door out!


Long side
Once I'd calmed down, rather than do a reprint of the whole thing my solution was to scratch-build one instead.
It doesn't follow  the original one completely, although it does have very similar features; a door on one of the short sides, two windows on the long side and a window on the other short side - though mine is significantly smaller.



Boring rear long side with small side window barely visible
Vaguely interesting doorway
The whole thing has been cobbled together from two different thicknesses of card, the thinner stuff from one of my many empty medication boxes that wold otherwise have been thrown.
The base is made from a soft plastic 'plastic card' type material and is about 5mm thick, whilst the other stuff isn't !





'Furnishings'

I do intend to 'detail' the inside and it will have a lift-off roof, so whilst waiting for the PVA to dry I knocked up a couple of things that will go towards the furnishing.
Just in case you can't make out what's on the photograph, there's a desk; a shelf unit; a doorway and a kitchen sink !



Providing there are no further calamities this week then this should be finished in time for next  week's blog-post !

My other blog Zabadak's Gladiator World has also been updated.

20 comments:

  1. I'm always inspired by your builds Joe, looking forward to seeing this one take shape.

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    1. thanks Michael, I guarantee that the feeling is mutual with your own build and those of many others.

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  2. Yeah, nice work there, Zab.

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    1. Thanks Jay, much appreciated; I hope the finished model is as well recieved

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  3. A splendid idea. just what every shipping container port needs.

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    1. Port ? Port ? What port ?
      Thanks Clint, I reckon it'll come when I see someone else's for inspiration.

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  4. Always frustrating when you thorw something out by mistake, looks great so far

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    1. Thanks ZA, the great tidy-up seemed a great idea at the time, but I think this build will be a lot better.

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  5. More containers, eh? Just when I thought that you had the biggest collection on the Internet already :-) .

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    1. Thanks C6 (I think), it's just one more and it is "Waffer theen" (though not mint).

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  6. Definitely been there Joe. Nice work on the scratch build. Any chance of a little more detail about the process of your interior details, it's where I'm struggling the most.

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    1. I think 'losing' stuff is part of my disorganised way of doing things.
      The first thing I think of when interiro detailing is where I want figures to stand and make furnishings to fit around them. My bases are 20mm washes, so I allow at least 20mm floor space for figures. With that in mind I think ehat little furnishing I can get away with to get the interior representing what It 's meant to be. So an office maybe would have a desk, chair, filing cabinets, water cooler, photocopier, waste-paperbin, floral doo-dad etc. etc.
      but it would still look like an office with just a desk and chair !
      The actual bits are scraps of card or foamboard, all overscaled by necessity, so a desk or rable is typically 20mm high. The 'draws' and cupboard doors are paper cut to fit the width of the unit.
      Mostly though everything is done by eye and 'on the fly' - I just make stuff up as I go along!
      If I had the cash I'd buy all the internal items rather than making them.

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    2. Thanks Joe.
      A nice insight into the process.
      I'd buy if I could afford it too.

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    3. NP, I hopethat helped but if you want more just ask.

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  7. Great work Joe, you are a clever chap!

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    1. Thanks Ray, I've always said you have great insight.

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  8. Nicely rescued Joe! And as Clint said, just what a container port needs, or somewhere for Sid to shelter when it rains!

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    1. Thanks Colin; strange, but I can't recall ever seeing a zombie game that featured rain (or snow for that matter).
      Maybe I should make some sort of base for Sid....hmmm

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  9. A good start Joe. Looking good.

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    1. Thanks Ptr, I'm hoping the finished model gets as good a reception as this wip has.

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