Welcome to my blog, the story of my continuing journey into the World of Zombie Wargames.

Monday, 17 August 2015

Roof exit take two

My new build roof exit, was exactly what I had wanted, planned and built, but unfortunately looked was completely wrong!
For gaming purposes I could easily get away with having a building so close to a helipad , but I also didn't want the building to be abutting onto the front wall, which it would have to been to avoid encroaching any further onto the helipad.
 The solution was to make a smaller roof exit, which I did from some of the 'extra' bits and pieces left over from the original big build.The front wall of the exit has had four different bits glued together to make it, but is none the worse for that - it'll do as a stop-gap measure for the moment.
 The photograph below shows my preferred positioning for the exit site, giving all around access and not encroaching on the helipad (I should have been an estate agent).
 

The rear and side for completeness:
Free bonus picture
The 'new build' wasn't the only building that I needed roof exits from, as my tenements have also needed them (and would have been quite useful in the last couple of scenarios I played|),
This photograph shows the original roof exit that came with the Twiliglt Street set, but note how small it is compared to my own one above! 
The positioning of it is of course pants as there would be no space for stairs up to it in that orientation and it'll be reversed for gameplay purposes, again with sufficient space to place a figure anywhere around it.

"Yawn"
Another view, just to show the other side and another orientation that wouldn't make sense for the same reasons as above.
I just need to make another 15 of these and my roof-top exits for my tenements will be complete! These don't take that long to make though, they're a single folded piece of paper mounted onto foamboard walls, whilst the roof is just paper, reinforced with some thin card (cereal packet).
I did vary the colour of the doors a little to give a little more variation, but they are a bit boring.
I've also been experimenting with some more HVAC units (seems to be all the rage atm) to add to my roof-top furnishings and I'll post about those next time.
That's all for this week  except to remind you that my other blog has also been updated and can be viewed HERE, showing for the first time painted figures! (one even human)

24 comments:

  1. Great stuff Joe, and I think it does make more sense to have a smaller roof exit - although I rather like the other one too. Terrific build btw and those rooftops sure do look good enough to host many a superhero related punch-up ;-) If I didn't already own the resin scenery I'd certainly have gone with the card option.

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    1. Thanks Blax, I've ben quite jealous of all the lovely resin roof-top furnishing available that you've used. I figure some roof-top gang related.shoot-outs

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  2. Nice to have a roof exit. The first of the smaller exits is obviously the best as the last one a person would have to stand on one of the approach steps to open the door (and let us hope it open outwards!

    You are all set now for the classic helicopter escape from Zombies!

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    1. Yep, the roof-top exits will certainly add to the overall city 'look' and of course a roof-top helicopter rescue is a must too. Thanks Clint.

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  3. Brilliant work Joe, it takes a brave man to scrap his original idea in favour for a rebuild, but looks spot on - good call.

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    1. Thanks Michael, I must admit I was a tad crestfallen when my original effort just didn't cut the mustard, but I'm a much happier bunny now.

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  4. Nice work Joe! Who doesn't like a tweak now and then?

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    1. Thanks Bob, I'm so glad I wasn't drinking anything when I read your comment.

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  5. The smaller roof exit looks great. I can see why you wanted a smaller structure. As a bonus, you can use the original structure as a small kiosk or storefront or something. This has been an excellent build!

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    1. Thanks N667, even though the original was usable it didn't feel right, but I think I've gained a Security office now!

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  6. Good work Joe - the exits are a great finish for your buildings IMHO. I agree that the original 'topper' was too big for a roof with a helipad, but I think it would be great to use on a building that had a 'picnic' rooftop area - put that, a few tables, etc, would look really good

    Alternatively, attach to the front of a building at ground floor as an added-on security lobby or something like that

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    1. Thanks Colin, the roof exits do finish building off and the uses for the now redundant exit has many uses, a lobby area being an excellent one that I hadn't thought of.

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  7. These buildings look fantastic!

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    1. Thanks Shelldrake they all add to downtown Perdition.

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    1. Thanks Brummie, much appreciated.

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  9. Wow, nice helipad. Now you'll need some big choppa to land here (maybe you'll see something interesting in my next publication ;-P ) ! The little staircase should fit 15mm, you know the next scale you should build for lol

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    1. Thanks Ulu, but I don't think I'll be taking up the challenge of 15mm!
      I have been on the lookout for a suitable chopper for some time now, but I'm still looking

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  10. This table is immense. I know some train table terrain companies make great HVAC units.

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    1. Thanks BC; as for HVAC units, I've scratchbuilt some in the past and there are a lot of card ones around. Worldworksgames, Twilight Streets and Fat dragon have many variations on them, some of which I'll be featuring in a post in the near future. I'm sure there are others around too from Papermau, Finger and Toe etc. as well as all the resin ones around.

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  11. Looks good as it is. Maitenance use mostly by the size it has. Which is great.

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  12. Thanks LS. I think you could possible be correct.

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