Welcome to my blog, the story of my continuing journey into the World of Zombie Wargames.

Monday, 9 July 2018

Ned's Next Big Adventure

     Ned's Column, only slightly depleted from his previous one.
So this last week, I haven't managed any painting at all and I can't blame the football either.
Instead of painting I however manage to fit in three games! Two were in Jimland where I took the part of the opposition for a friend's two Adventures into Jimland (I'll admit that I'm probably more shocked than anyone that I had a live opponent. The third game was a solo trial run through my Treasure Hunt pirate game. These three games certainly more than made up for my lack of a game during June, but his is the promised report from Edward Burlington's second adventure into Jimland, played solo in May.

From the Journal of Frederick Cartington

The Column attacked Slavers with melee weapons and rilfes (top of picture)
"Ned, with a slightly smaller budget, decided to take more food, but less bearers whilst still being able to afford the same firepower of our five soldiers."
"I gleaned that our objective would be to return to the mountain north of Jim's Landing, where we had previously discovered a river source"
"With good spirits we headed along the trail NE and across the river, encountering Natives that were ambivalent to our presence and encountering some Dinosaur bones that no-one could identify."
"Having crossed the river, we headed NW into the grassland beyond, a food bearer  was lost to the heat and just as two of our soldiers were recovering from a slight case of sunstroke we were engaged by half a dozen hostile Slavers"
"With Ned's usual style of having all the weapons to the front of the column the bearers (and Doc) made for safety whilst everyone else formed a firing line to the rear."
"Ebor and I went off to a flank and we poured on fire as the Slavers attempted to close to combat, supported by their rifles"
"The action was brief but we saw them off with no casualties on our part." 
Ineffective Slaver fire supporting their attack
All the gunfire attracted a cobra.
Two of the would be attackers regret their action.

A slaver attacks Ned  - he'll quickly regret it!
The Bearer, amazingly kills the snake!
With the Slavers losing half their force they quickly melt away
 "In good spirits we headed NW once more into grassland, but a fierce lightning strike struck down one of our bearers, this was followed the next day by torrential rain, preventing further progress"
"When we got going over the next several days, we lost a bearer to bad water, (his load of food was also ruined); and four loads of food were also found to be bad"
"So, after a mere six days in the field, we were reduced to 3 day;s worth of rations and Ned decided to head home the next day"
"The next day saw us eat our last rations as the remaining two loads of food were also found to be bad" 
 "Once more we reached the river crossing where I successfully hunted enough fresh food for an evening meal".
"Our spirits were uplifted slightly as we knew were were only a day away from the safety of Jimland and a decent meal. This euphoria was brought swiftly down to earth by an ambush almost as soon as our column set out."
"We quickly saw off these rogues to the loss of a single soldier and returned to Jimland without further incident"
Only five attackers, 3 spear armed, to the left and 2 riflemen to the right
Two of the attacker will move forward into the cover of the Jungle
The Native riflemen will also move forward and duck into the jungle
Soldiers ordered out to engage
The firing line is formed
The natives make it to cover...
...probably wishing they hadn't
Horatio joins in the fight, felling the native
"With such bad luck the expedition arrived back at Jim's Landing a beaten force. Ned was murmured to have bungled the whole thing."
"With so little land explored and only a single find, I do wonder if another expedition can be launched."
"We shall wait and see"
Ned's 2nd Adventure's route (New trails formed have been omitted)
In game terms the expedition wasn't too bad, as all the explorers survived, but the points scored were few and far between, a mere 117 points total, hardly enough for a decent expedition. I'm in two minds whether to continue with Ned's expedition, despite its lack of funds, or sack Ned and start a new expedition!

 That's it then for this week, next week I'll probably be posting about my experimental Treasure Hunt game, the mechanics of which proved very successful imho.

 As always thank you for taking the time to visit and your comments, of course, are both welcomed and appreciated


Monday, 2 July 2018

This Week's Roundup

     Mostly wips
So this last week has seen me trying (and generally failing) to finish off the last figures that I have earmarked for my "Adventures" in Jimland".
Of the figures in the photograph to the right, only the five figures in the foreground have been deemed to be as finished as they're going to be
There's nothing happened to the wagon since it was assembled, the plastic elephant has merely been based up and still requires painting
"Get back in the wagon"
The four figures on and about the wagon are almost finished.
Thought their clothing is slightly changed they're close enough to represent the figures being at on the wagon and in 'dismounted' mode too.
The woman has lost her child when getting off the wagon (careless or what?), bu has found a rifle to defend the male, who is presumably meant to be leading the oxen, horses or what ever.
I've made provision for wagons in my version of "Jimland" and have some quests planned too for their use.

Four Slaves (North  Star) and an Explorer (possibly NS too)
All in various states of completion,
My big plastic elephant at £1 is, I think, the equal of many more expensive elephants both in size and sculpt and is perfect for my purposes. As mentioned above, it's still to be painted and as yet I haven't decided whether to go for the typical "Elephants are Grey" viewpoint or the more realistic "Elephants are normally covered in dust". (The former goes along with the wargamers view that water is blue, trees have brown trunks and all rocks are grey).
The three figures, have nothing really to do with Jimland:
 Left to Right, George Orwell (from Col. Bill's); a cat lady (from Black Cat Bases) and a farmer (could see action in Jimland). The latter is a cheap knock-off of a Britain's 54mm Farmer and I haven't a clue how I got him.
Obigatory boring picture of uncut cards.
I've also been planing a solo game for some time, based on my ideas for a Pirate treasure hunt. To this end I've made up two decks of cards, the first set being the clues necessary to play a version of the game.
The second set, was created to make solo play more interesting, as without an opponent there would be little to no point playing.
They are in the form of a set of "Events" that are triggered by the players figures entering each 'square' of the treasure area.
I have four events, each of a Native encounter, traps, items, characters and animals.

Obligatory blurry picture (also boring)

As I couldn't get all the information needed for each of the event cards onto the cards themselves, and just in case anyone was interested enough to play the game, I put my ideas down on paper, rather than try to remmeber them all off the cuff.
So where various things are and their effects on the game have all be given descriptions.
The event cards 'rules' took up a side and a half of A4, but I also made a separate page of rules outlining how this particular version of my treasure hunt game will work.
I'll be giving a lot more information in a future blog as I go through the setup and the game.

Only four new hexes added to the map!
At the conclusion of last week's "Adventure in Jimland" I was reminded that I'd forgotten to include the map of Ned Burlington's first venture into the wilds, so here it is, for your delectation.
Everyone returned alive from the expedition, which is a sort of measure of success, but it's all about the cash, enabling one to have another expedition outfitted with cash in hand.
Ned's first expedition spent $290 in trade, food etc. and had $35 in hand. The expedition's 'cash-in' upon its return netted them $240  with no cash left! So overall the expedition was $85 down, but on the plus side still managed to improve a skill of two of the explorers by1, having netted more than $200, equally important!

I have Ned Burlington's second expedition into Jimland to report upon sometime in a future post, but I have my fingers crossed that I'll also be playing another Adventure with a real live opponent, though I'll just be playing as the Natives! Of course, nothing is certain, but the outlook is promising atm.

That's it then for this week, thanks for taking the time to visit and as always your comments and both welcomed and appreciated.

Monday, 25 June 2018

Ned's Big Adventure

Edward Burlington Bt.,/ foreground right.
Sorry, but, here  is yet another adventure in Jimland that I played back in the middle of May and have just got around to writing up. After a rather successful previous adventure I decided to employ a new Expedition leader as they get 28 point to allocate to their initial skills rather than the normal 25 (doesn't sound like much, but it's very worthwhile in the context of the game. The previous 'leader' (Frederick Cartington) was only a temporary one, standing in for the deceased Charles Biddlesstone.

 So, once more, from the Journal of Frederick Cartington:

Three Soldiers join the expedition
"Ned, has changed a lot since our University days, very "Gung Ho" as the saying goes. After a very rousing speech made to our expedition (just wait until he learns what "Viboko" means!) we set off from Jim's Landing with a full compliment of bearers, five soldiers and Ebor the Scout, Horatio the Interpreter, Doc Cleghorn, myself and Ned. With enough food for 12 days or so, trade goods for the unwelcoming types and cash in hand for extra food, should we need it, spirits were high."

The enlarged Column
 "After making our Way North to the river we encountered three soldiers who asked to join our expedition for no more than food. Ned took it as a good sign and welcomed them, I immediately thought of the food situation"
"Our now enlarged column crossed the river and headed north to follow the river once more, encountering some friendly Natives and discovering some form of Antelope no-one could recollect seeing previously,"
We spent a day trying to find a way out of the jungle before finding the river again and proceeding North into swamps; the drums in the night were of course laughed at by our soldiery. As we once more travelled North we were set upon by some not-so-friendly Natives."

The opposition, nine bowmen

The column adjusts to face the enemy (successful scouting)
Those who can move forward (slowly) ...
...and are met by the local wildlife...
...that obligingly die quickly.

The column forms a firing line

The natives continue to filter through...
...and suffer greatly...

...at the hands of the pretty formidable firing line.
A soldier is shot !
All this shooting attracts a lioness (it left the table next turn!)

The shooting takes its toll and the natives flee
 "The natives were quickly dispatched, sadly for the loss of a single soldier. We headed North into yet more swamp and hostile Tribal Natives. Ned once more used his tactic of "Guns to the Front", a tactic I don't agree with, though it has its merits."
"The Natives were once more no match for our numbers and after a brief fight they too fled"
Three natives to the south and four to the north
They've go a long way to go...

Long enough to get the column ready
The natives break cover to the south and...
... to the North. The outcome is predicactable.
"On making camp we discovered three loads of Trade goods had been stolen and I mentioned to Ned that the food situation wasn't looking good"
"We spent the day in this accursed swamp, losing a bearer to the conditions and being unable to find a way out of it. The next day we once more had trade stolen and were still stuck in this swamp, the food situation was looking bleak I thought, with barely 4 days' of rations left."
"With our eyes upon a distant peak we found a way out of the swamp in a south-westerly direction, a refreshing change being in the mountains and away from the dreaded swamp. The discovery of a river source, though intriguing, had to be left for another  day as we headed South east only to discover all our remaining food had gone bad. I hunted sufficently that all had something to eat"
"The discovery of a new plant species (inedible) did nought for our morale as game was scarce and everyone suffered a day without food."
"Ebor, scouting out ahead of the expedition  warned us all of a brushfire sustaining only minor burns that didn't seem to bother him.
"Returning to Jim's Landing was largely uneventful, with alternate days of successful hunting, the loss of 2 bearers and a soldier (the victim of yet another fiendish Native trap) not offset by the discovery of a few fossils. "
"I declared the expedition a success, though Ned was not convinced and had been sullen and unapproachable throughout these last few days."

I think this whole expedition had taken about 2 hours and though the skirmishes were tricky for the natives, it was the journey back that held the most tension. I did wonder at one stage if the party was ever going to get out of that bloody swamp before starving to death!

In other news, I'm continuing to grudgingly paint more figures (the last of those destined for Jimland) and some card for a Pirate game that is looking more and more likely to be played solo.
Next week I'll either writeup the second of  Ned Burlington's expeditions or (more likely) show my newly painted figures  (Painted of course in the TWD style I use).

That's all then for this week, thanks for taking the time to visit and of course all comments are both welcomed and appreciated.

Monday, 18 June 2018

"Say Cheese"

Cameraman with 'portable' camera
So this week once more saw me picking up my brushes to finish off a few figures originally for 'Jimland' but got side-lined whilst I was painting my Sudanese.
The figures are all from Col. Bill's and probably have name that I instantly forget.

I've used the Shotgun House I showed last week, as a backdrop.

There are no rules in 'Jimland' for "Photographers" or "Reporters" but I've taken ideas from "The Black Amazons In King Solomon's Lost City Of The Diamond Mines In The Elephant's Graveyard At The Source Of The Nile" a source I've used for many of my 'Jimland' rule ideas.

Front view
Left side view
Obligatory boring rear  view
The sorceress' apprentice Cameraman's assistant

He's painted identically to the cameraman..
...so he can be shown without the camera set-up.
View showing 'glass' plates underh is arm
 The assistant could also be used as a reporter 9the plates doubling as a notebook
Lady (a liability in 'Jimland'
Rear view (for those that like this sort of thing)
Her assistant (yet another liability!)
Obligatory blurry picture
 The women and the photographer are useful for 'missions', giving players extra problems, but also reasons to go into the wilds of 'Jimland' on various tasks and quests.
Group shot (bit obvious really)

So after a couple of painting sessions, this leaves very few figures left to paint for 'Jimland' (some pack animals, four 'settlers' and four slaves iirc).

I've had a very interesting week hobby-wise exchanging a few emails and 'assisiting' daGobbo with his excellent Chariot Racing game (he may view it differently).

I've also been preparing some cards for a pirate game (solo if my potential opponent doesn't show) and my wargames room, with a bit of luck,  will be back in action within a week or so.

But that's it for this week, the football beckons...

Thanks for taking the time to visit and hopefully finding something of interest; as always your comments are always welcomed and appreciated.