|General view of the Table|
|Taxi slowing so it can stop next turn|
|Mother and child from park making their way to their vehicle|
|"So, where's the all-day breakfast ?"|
|Shoppers and Sid heading for their vehicles.|
A lone zombie appeared at spawn point (1), the furthest from the players, but strangely no others appeared even with the traffic noise whilst all the civilians (with all abilities of 3) just went about their pre-planned routes.
|"Run for it !"|
The first PEF to be revealed turned out to be two unarmed civilians whom we decided were fleeing from the recently spawned zombie.
Whilst the other two PEF's had each increased the ER of the area, it was now ER 5 ! - (Oh dear, in my games this has a direct influence on the chance of zombies appearing).
|"Zo, Scott, eet eez like dis"|
The mother and child got to their vehicle without incident whilst Scott and Mattias eventually met up, Mattias had to explain that his companion Brendan had decided that he would try and make it home on his own (a failed die roll). He also recounted the experience of his morning's outing to St. Mary's Heights.
Other civilians continued doing civilian type things (as they do) whilst the driver of the delivery truck shut the back doors of his truck.
Somehow the shuttered door to the supermarket had jammed in a closed position (an event card)
|"Unt, zer ver undead everywhere"|
The two pals started their leisurely walk down the street oblivious to the few zombies that were arriving, Mattias sharing his recent experiences.
The noise made by the various vehicles now started to take effect aslittle as it was.
|Sid and the shoppers making their getaway|
The zombies by this stage numbered a mere two and we were about 4 turns into the game !
|The family still fleeing|
|Family still fleeing whilst the driver gets in his truck|
|Shoppers getting in their car, Sid leaving.|
|Locking up the shop|
|The "heroes" ambling along|
|Another civilian, going to the now closed Supermarket|
|Sid making good his escape, clipping a zombie|
|Nonchalantly walking home|
|"You three get away from my car !"|
|"You see this camera Mattias ... "|
|Zombie slowly appearing in the alley|
|The blue car dangerously close to the zombies|
Oblivious to most everything that was happening around them chatting about how much his camera and snazzy new flash unit was worth, the two looked on in horror as the staggering forms in their path proceeded to attack the slow car in front of them and all hell seemed to break around them.
The blue car was suddenly attacked by the two closest zombies
The shop assistant, having now attracted the attention of the three nearby zombies was caught completely unaware and went down under a hail of flailing arms and teeth.
|Civilians 1, Zombies 3|
The truck accelerated straight ahead and clipped yet another zombie that was foolish enough to try and hitch a lift.
It was at about this stage that Scott and Mattias decided that it would be a good idea to head back to the bins they had just passed and have a quick look for some form of weapon.
They also had a plan...
Spawn point 2, had been depleted, if they could make their way there, then they'd be home and dry so to speak.
The two zombies that had attacked the blue car were now attracted to what appeared to be slightly easier picking - the two arguing chums by the bins; one zombie stood up whilst the other staggered onwards.
|Elsewhere the march of the zombies continued|
And that's where I'm leaving it this week, about half-way through the game. It's actually taken about as long to write up this portion as it took to play the entire scenario and next week I'll finish off.
|Mattyoo as "Mattias Groschen"|
|Bryan as "Scott Briand"|
I'd also like to welcome my latest follower "Stephen" who apparently doesn't have a blog and of course, as always your comments are both welcomed and appreciated.