Welcome to my blog, the story of my continuing journey into the World of Zombie Wargames.

Monday, 28 July 2014

Return to the Burbs

Part of Springwater Hill
This game was set just after the scenario "A Day in the 'Burbs" and sees our erstwhile 'hero' Mattias Groschen, returning to Springwater Hill in a taxi with one Brendan Cram, a jogger whom he had escaped with from St. Mary's Heights. He is meeting up with Scott Briand a friend he is staying with whilst on holiday. The picture shows the playing area, Scott's house is in the top left of the photograph. The taxi, bottom right is Mattias and Brendan's starting position.

The various circles on the  photograph  above show either the starting positions of other civilians (in Red) or Possible enemy forces (PEFs, in yellow)
General view of Springwater Hill

Mother and Daughter in the park
I had very simple objectives for all the civilians, for example the mother and child in the park were merely making their way to their car to meet up with 'dad' who was currently at the front of the bank, locking up for the day. Elsewhere, most of the other civilians would also be heading for home from turn one. A single female shopper (bottom middle of top picture) was heading for the red car behind the supermarket; a couple in the supermarket were also heading out to their car (the blue
The two shoppers heading home.
one at the back of the supermarket); the three staff in the supermarket had to lock up the doors first before heading home; the truck driver had to drive the fork-lift into the store, close the two back doors of his truck then drive off.
Scott awaiting Mattias' arrival.
Meantime when Mattias arrived he had to meet up with Scott and the two of them (or three if Brendan could be convinced to join them)  would make their way to Scott's house just down the street, an easy walk.
Truck/fork -lift driver (notice hand in doorway)
  This was going to be an unusual scenario to play through in that I had two true Player -characters in the form of fellow bloggers Vampifan and Mattyoo playing the roles of Scott and Mattias respectively. All the other roles would be played through as NPCs.
There were no zombies on the table initially but there is a chance that zombies will spawn at any one of the six indicated spawn points each turn. The Encounter rating of the area was set at 3 initially and the PEFs all had a REP (read Initiative) rating of 4, which is the latest change to the Two Hour Wargames stable of rules (CR.3.1 final, final version) . It's a feature I quite like as do I the PEF's new movement/reaction and I've adopted this change readily.
As with all my scenarios at the moment this one was another means to test my own rule changes and amendments to the THW rules, which I'm still slowly tinkering with to get the kind of game I want.

"So how did our two (or maybe three) pals do ?" I hear you ask. Well, that story will have to wait for another week to unfold as I'm still trying to decipher my scrawled notes and edit photographs that all three of us took ! - I, for once can truthfully blame the photographers skill for blurred shots etc.

That's it then, same time, same place next week for the next episode in this almost thrilling tale.

As always your comments are welcomed and appreciated

17 comments:

  1. Even though I know what happened, I am still looking forward to reading your batrep, Joe. Between the three of us we did take a lot of photos, which must be of great help to you as editor. Although more to choose from does mean more time. I have decided not to show any photos of the action on my blog or even mention what happened. That would be so unfair, in my opinion, as it is your campaign and not mine. I was merely a participant, albeit a very enthusiastic participant. I'd just like to repeat that I enjoyed both games immensely and I look forward to playing even more scenarios in your campaign.

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    1. Thanks Bryan, most folk will probably think not much happened, but we know the truth.

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  2. Not touching the dial I will stay tuned for sure.

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    1. Thanks Clintm let's hope I don't disappoint

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  3. Nice setup Joe.
    Can't wait for the action to kick off dude!

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    1. Thanks Bob, there may be some action, you never know.

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  4. Aargh! You've got me all excited about reading a battle report and then told me to wait till next week? You fiend :-) !

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  5. This looks like it could be a fantastic read, looking forward to the update.

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    1. Thanks Micheal, my literary skills are still a wip, so don't get too excited.

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  6. The scene is set! Looking forward to seeing how it all unfolds. Fingers crossed for some more blood and gore this time :-)

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    1. Thanks RD, you'll need more than just fingers crossed.

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  7. Hey. Nice setting.
    Really waiting for the action.

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    1. Merci Shuby, what action there is will follow soon

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  8. So the scene is set! Looking forward to this kicking off.

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    1. Thanks Brummie, it'll get going next week.

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  9. Very cool, looking forward to the rest!

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