|Part of Springwater Hill|
The various circles on the photograph above show either the starting positions of other civilians (in Red) or Possible enemy forces (PEFs, in yellow)
|General view of Springwater Hill|
|Mother and Daughter in the park|
|The two shoppers heading home.|
|Scott awaiting Mattias' arrival.|
|Truck/fork -lift driver (notice hand in doorway)|
There were no zombies on the table initially but there is a chance that zombies will spawn at any one of the six indicated spawn points each turn. The Encounter rating of the area was set at 3 initially and the PEFs all had a REP (read Initiative) rating of 4, which is the latest change to the Two Hour Wargames stable of rules (CR.3.1 final, final version) . It's a feature I quite like as do I the PEF's new movement/reaction and I've adopted this change readily.
As with all my scenarios at the moment this one was another means to test my own rule changes and amendments to the THW rules, which I'm still slowly tinkering with to get the kind of game I want.
"So how did our two (or maybe three) pals do ?" I hear you ask. Well, that story will have to wait for another week to unfold as I'm still trying to decipher my scrawled notes and edit photographs that all three of us took ! - I, for once can truthfully blame the photographers skill for blurred shots etc.
That's it then, same time, same place next week for the next episode in this almost thrilling tale.
As always your comments are welcomed and appreciated