This set-up will be the one I'll be using for my first test-game, which I'll report on next week.
Although the photograph shows six of my smaller terrain boards (two foot by two foot), the playing area will be slightly smaller as I'm discounting both the top and bottom six inches or so of the short ends.
I wanted a fairly urban setup with six easily defined areas for the single zombie in the scenario - He by the way can be seen on the roof of the building in the bottom left of the photo. I'd placed him there solely for convenience and forgot to remove him for the photos.
He'll be playing the part of "Old Jimmy" a well known "down and out" in this area of town.
A d6 was thrown to determine how many civilian types were present on each road segment, then again to determine which side of the road they were on and lastly to determine which way they were walking etc.
Similarly I threw a d6 again for each segment of road, twice for vehicles, once for each side of the road.
A d6 determined if there was to be no traffic (1, 2 or3), a single car (4, or 5) or two vehicles (needing a 6 !)
I haven't got a lot of vehicles and I didn't particularly wish to have regurgitate them as they left the board at one end and entered in the opposite end.
For this particular game I'll not be defining any of the civilians, they'll all have the same stats to begin with.
I, doubt I'll be naming any of them either until after the game though "Sid the Sweeper" is present on the table somewhere, but no clues as to exactly where !
Yet another view of the same set-up
Next week I'll hopefully be showing the results of my first game (or games?), it'll be a pretty simple affair but it will give me the opportunity to show some of the many rules I've changed, amended or altered.
Finally let me take the opportunity to welcome my latest followers "Doomonyou" and "Phil C", hope you find something here to interest you and as always your comments are both welcomed and appreciated.