Welcome to my blog, the story of my continuing journey into the World of Zombie Wargames.

Monday, 11 July 2022

Wild West - Past Rule Sets.

 Amongst the few papers that I rescued from Bryan's (Vampifan's) collection were several set's of rules, maps and notes from his wn western games. The  rules are date from the 1970's only two of which I recognise. The biggest part of the 'haul' is the (then) well-known Boot Hill, a rpg with several module. The loose covers of the models all have a map (or maps) on the inside which realate to the adventure in the module. Boot Hill 'suffers' from the same feature of a lot of 1970's rule in that it has a mass of detailed statistics in a very  over-complicated (imho) set of rules. 
The second set of rules "Wild West" has a single module, but has two addtional maps with town mps of both the centre of Tombstone and Dpdge City of their reverse.
Finally there ar copies of Book one and two of "The Old West" skirmish rules, in much better states thn my single, coverless, well-worn, earlier edition.
Here's the pics:
Boot Hill, rules, referee's screen and sceanrio modules.

 
The slim "Wild West" rules and the single scenario.

Huge, A1 size map for campaigns




Detail from the centre of the coloured, hex map

The reverse of the above map, a fair represernation of the centre of Tombstone

A3, hand-made version of the above map, I suspect for players

Another of "Wild West's" maps, central Texas, with Dodge City on the reverse.


Some of the extra paraphrenalia of gaming.

Hand-written notes of each location on the top map (left) and a campaign journal (right).

Page from a dissertaition on Gunfighters by Bryan


I hope this insight shows just how much of a fan of western games that Bryan was. I must admit it came as quite a surprise to me that we shared such enthusiasm for the wild west era, if only we'd have known this over the ten years or so I knew him!.

That's it then for this week, thanks for taking the time to visit, hopefully it was worth your time.

In other news, I've reverted to my "Firefox" browser to write this post, rather than having to use Microsoft's "Edge", which I don't like.  Hopefully Blogger will behave itself for a while now that the previous problem seems to have been sorted.
 

Until next time then, that's it for this week as always your comments are both welcomed and appreciated.  

16 comments:

  1. Oh, that's wargaming history sir!

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    1. Thank you Michal, it cerainly is and probably older than some of those that read this blog!

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  2. Great find Joe, and Bryans tastes were indeed varied, he also liked the Weird Wild West, which I know is not your cup of tea.

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    1. Thanks Dave, like almost all his Sci-fi stuff, his western figures and weird west figures are few and far between, though I have found a few horses and bison

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  3. That's a lot of Cowboy rules, handwritten notes too, poor ol Bryan.

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    1. Thanks Ray, the handwrittennotes are a bit of a pin to read, but very rewarding. I don't reckon there's any demand for the Boot Hill stuff sadly.

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  4. My word Joe, these are a wonderful find. I have just been admiring Bryan's drawings in the previous post as well. Just a committed wargammer.

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    1. Thanks Michael, it surprises me how much he fitted in to this hobby, painting, building and story-tlling - he was a very industrious chap.

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  5. What a wonderful collection of rules and notes!

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    1. Thanks MJT, the part of his collction I 'rescued' is a cornucopia of wonderment.

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  6. That's a pile of wargaming history, Joe! I can't get over the A1-size map, was the game played on it?

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    1. Thanks Matt I think the mp was part of the umpre's/referee's domain and not intended to be seen by the players. The reverse of the map however, the town map could have been used by players, but one has to rememberit was for a rpg.

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  7. Boot Hill is definitely the oldest set of rules I played back in the day.

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    1. Thanks Phil, fo me it was the "Old West skirish rules.
      As an aside, I reckon I'll be fit enough to sort your parcel ot next week - I'll be emailing you when ready.

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