Welcome to my blog, the story of my continuing journey into the World of Zombie Wargames.

Monday, 5 June 2017

Jimland


During the upheaval that was my daughter's family moving into our house and her subsequent departure I came across a set of rules that I'd obviously had for a very long time (except for page 8 !) as the original date on them was 2003.
It would have been about the time that I was playing "The Sword and the Flame" rules in Umbongo from the very excellent "By Jingo" site along with my friend and fellow blogger Colin from "Carryings on up the Dale" .
Having also discovered some figures that were destined for Umbongo the task was on to see if I could regenerate this long-forgotten project.
The first task was to get a complete set of rules!
A google search eventually turned up the necessary (free) PDFs that were needed to play the game, namely a complete set of rules; the various cards that were needed, a terrain chart and playchart.
 The game itself is very reminiscent of the old Avalon Hill game "Source of the Nile" and borrows many of its ideas from said game.
As is the way with these things the game has been commercialised by Minden Games and is available for purchase in an all new glossy format  and to some extent by other various similarly themed games - Darkest Africa and Congo spring to mind.
Why I was so happy to rediscover this set of rules was two-fold - one as an offshoot of  my Pirate project - jungles! Secondly as I hold out little hope of getting any of my potential opponents interested in my pirate project this was one of the few games that can be played solo with perhaps as much fun as with an opponent from my perspective.


 The next order of business was to see what figures were necessary to play the game (now that I had the rules). Firstly a jungle column - I'm sure you all know the drill - Whitemen explorers, native guides, askari, soldiers, bearers, pack animals, blonde white woman etc.
The card driven "opposition"  are of course natives (which in this game  can have firearms), the tribal natives (no firearms), pygmies (poisoned blowpipes), native villages, ruined lost cites etc. and the local fauna and flora.

So what could I muster  from what I already had ?
A surprising amount it turns out....
Zulus - basing to be finished. (Irregular minis iirc)
 Jungle - Check - underway - but probably enough already for a game that uses a playing area of 30" x 30" !.
Explorers etc.- I have a dozen or so Old Glory ones in the process of being painted up 
 Natives - a dozen of so (again Old Glory), but easily supplemented by my Zulu forces. These can double as both tribal forces too for the moment.
Pygmies!
I could need  up to a dozen or so blowpipe armed pygmies, but luckily I just happened to have built up a small force of these guys too!
About 100 pygmies should  do it!
A tub of cheap plastic animals (boring huh?)
The flora is well underway, and rooting around for wildlife turned up the following beasts from tub of cheap figures (about £2.50) that I'd bought, foolishly thinking they'd be good for my 54mm Gladiators 
The tub contained about a dozen different animals with four identical models of each.
The lions from the tub are a pretty good size...
...the others less so
Whilst some of the animals are virtually useless there are still a fair few that can be used in an imaginary setting, though the camels are pretty much resigned to the tub.
It seems like a bear and an elk are also safari animals!
Along with the tub of animals I've also come upon a cache of animals collected over the years
A hippopotamus alongside a "tub" one.
A different lion along side a tub one again.
A Britain's baby elephant alongside the tub version
Another elephant alongside the various other animals.
Jimland may be the place "where anything can happen", but it is also the place where you need to have all the suggested animal opponents. the animals are card driven too so only using cards for the animals you have is a great aid in playing. I won't be rushing about trying to purchase giant wasps, ants, scorpions etc ( but then again, if I do happen to come across any...) nor will I be going out of my way to get dinosaurs, terror birds or any other similar prehistoric animals - though all all catered for in this fantasy game.
Some useful Indian mutiny personnel
Finally I remembered that I had a water buffalo in my Indian mutiny collection of figures, some of whom would also be suitable for play
I'm sure that they'll make great slavers and there's a couple more bearers there too!
I found the water buffalo along with an errant bearer who will join the others, no doubt  in their march to doom in the jungles of my version of Jimland
Bearer and buffalo.
Another bounty from the Indian mutiny was this chap mounted on a 20mm square base for reference
Not quite Kong, but quite large nonetheless
I've also been working on my terrain boards (again), but my star fort has little done to it save for an entrance being cut through one of the walls, more on that maybe next week if I don't get to Durham Show!

That's it then for this week, here's hoping you found something of interest and as always your comments are both welcomed and appreciated.

14 comments:

  1. oh fantastic project!
    A lot of great Jimland stuff also:)
    regards

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    1. Thank you Michal, I'm lookng forward to it.

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  2. That figure with the broom is sure going to have his work cut out for him cleaning up after all those animals!

    I'll keep an eye out for you at Durham.

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    1. Thanks Roy, my thoughts too, Sid (the sweeper), I'm sure will concur.
      I'msure we'll meet up if I make it down to the show.

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  3. This is going to be so much fun!

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    1. I hope so too Michael and it should be underway fairly soon too.

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  4. I can feel the rhythm of the jungle drums already, Zab. Enjoy, Bwana!

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    1. Thanks Jay, I do have the Old Glory drum too, to beat out that rhythm!

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  5. Having not heard of the rules I am intrigued on how this will turn out. I for one am looking forward to it.

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    1. I'm quite surprised you haven't heard of "Jimland" Clint, but it's a very simple game and one of the few I've come across that are ideal for solo play.

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  6. Looking forward to see more!

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    1. Thanks HW, I've now got three acrive projects so pleae be patient

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  7. Interesting to follow your exploits with this one. Its one I see around the blogosphere but not one I wish to pursue myself. I shall as the others look forward to seeing more regarding it.

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    1. Thanks Brummie, I hadn't noticed "Jimland" around much myself until I actively started looking for it. It's a simple enough system that anyone can pick it up very quickly so I'm hipeful a couple of my firends will want to play, but it's mainly for the easy solo play that has attracted me - plus the extra use I'llget out of my jungle terrain.

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