Welcome to my blog, the story of my continuing journey into the World of Zombie Wargames.

Monday, 11 February 2013

ALLDIE

This particular build, I suppose, started way back in October 2012 with my fruit and veg stall (here) but the main work really started on it in November.
I thought I would have it completely finished in about a month or so, but as my eyesight worsened and the usable daylight hours got shorter progress was very slow.
 Now however I am at a stage where I can at least say that the model is usable, even though there are many more things I'd have liked to have either added to or changed on the model. 
This photograph shows the front of the building (duh) with Sid shown for scale.
The width of the building is about 16" (400mm) and the depth is 14" (350mm).
Height to the roof is about 4" (100mm), then there is a 20mm parapet on three sides. with the front facade being 40mm. Originally the building was going tp be 16" square but the realisation that this would mean the back of the building would sit on the edge of one of my terrain boards made me decide to shorten it by 2", thus allowing figures to get around the back.

The signage was all garnered from the interweb and things like the supermarket sign were photo-shopped.
I know that they're not  all really relevant in the context, but when they're only about 15-20mm x 25mm who's going to know?

 This photograph shows a general shot of the roof of the building and does look a bit bare.
I had wanted to put some features on the roof, electrical casings or HVAC units or some such, but by the time I got this far I was really bored with this model.
On the roof then are merely a hatch (on the right), general detritus (achieved by using cork filings) and a newspaper  can just be made out on the left of the building.
The truck cab that can be seen was recently purchased at a table-top sale for the princely sum of 10p but alas no trailer was to be found.
Moving around the building the door to the store's storeroom can be made out.
The close-up shows the door in its open position.
All door on the model are openable. (After all, we all know what flak we'd get from certain quarters if they weren't)
The back of the building is nothing remarkable by any means.
The four windows being the only features present. If I had more of am artistic leaning then I would probably have added some graffiti. Posters of course would also work but who puts posters on the rear of a building ? When the building is in a game situation I'll be able to put dumpsters, rubbish piles and so on there to liven it up a bit.

The final side of the building has two doors in it.
The employees entrance (left) and the store exit (right); unfortunately I didn't take a photograph of the entire wall.
The major part of the fabric of this model was made from 5mm foamcore, but card, matchsticks, paper, perspex, barbeque skewers and a couple of coffee stirrers (of course) were all had a part too,
Finally, if you think you can make out things inside the store, then you're absolutely right. There are indeed many things to behold in the fully outfitted interior. All will be revealed next week, if anyone is interested, so look out for "Clean up on Aisle Four !"

Thanks for taking a look and as always your comments are both welcomed and appreciated


26 comments:

  1. Very nice, Joe. I like "ALLDIE" as a name, too :-) . I'm guessing this build doesn't have an interior, else you would have showed it to us?

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    1. ...or I should just read the article a bit more carefully!

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    2. The inside will be revealed next week; I just thought the post was getting a bit lengthy. (I did state the former too in th blog.

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  2. That's a work of art, well done!

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  3. Thanks Ray, it looks better in a dimmed light.

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  4. Great looking supa-dupa Mart! In Fact it is Super-duper! As a piece of zombie scenery it really is great. I look forward to seeing it on the table filled with zeds!

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    1. Thanks Clint, I too want to see it in a game

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  5. Great build i love it, i cant wait to see the inside. Great pun on the name Aldi

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    1. Thanks SK, I'd been trying for ages to come up with a name for it and my son came up with one in five minutes of seeing it.

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  6. Great build Joe,
    Can't wait to see the interior

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    1. Thanks Dave I just hope the inside is as well received

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  7. That is superb Joe it has to be the best building you've done so far. Maybe you'll have day where you make some bits for the roof in a big production run bit like the sofa/beds etc.

    Look forward to seeing the interior.

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    1. Thanks Brummie,itcertainly is one of the best I've done for this project.
      I'll be making some roof hoardings sometime.

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  8. Awesome build. I straight had to think of "The Mist" as soon as I saw this.

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    1. Thanks Oli, "The Mist" eh?, I'll take it as a compliment.

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    2. It sureliy is meant as a compliment.
      Love the movie, although there are no zombies in it.

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  9. Great. I love the little details, they make a HUGE difference. Well done.

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    1. Thanks Irqan, lots more detailing inside.

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  10. I am still chuckling at the name ALLDIE! It is a very impressive looking piece of kit and is such an obvious target for survivors and zombies alike. I, too, am looking forward to seeing the interior.
    Say, if you wanted to populate it with zombies the new Grekwood Supermarket Zombies would be a perfect fit.

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    1. Thanks Bryan, if i hadn't so many zombies already Grekwood'swould be at the top of the list - theyr'e excellent.

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  11. Damn fine build Joe - I am very impressed and looking forward to both the interior and a starring role in a batrep!

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    1. Thanks Colin. Starring role eh? - I hope so.

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  12. Fantastic piece of terrain.

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  13. That is one awesome building!! Nice!!! I too am looking very forward to the interior! I like that you have used clear plastic for the windows too, it adds a lot of realism :)

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    1. Thanks Rovanite, having the windows see-through I thought a must when they're that big.

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