I've been continuing my efforts to pad out my table with buildings in a push to get some gaming done. Here are a couple more of my latest efforts.
First up is this building from Fat Dragon Games.
You can see that I've made a complete pig's breakfast of the roof (which doesn't lift off)
The model itself is really nothing remarkable as it only consists of the front and three identical sides.
The "stairs" included in the model were actually 2D and were thus flush with the front !Following on from my tenements' stairs I scratch built the front stairs for this building almost identically to those.
As the front door was flush with the sides of the building I indented it using a duplicate sheet.
The rear of the building initially was identical to the sides and would have made for an even more boring building than it already was.
One spare doorway later and I had a back door..
I added stairs again scratch built from foamcard and angled them for variety (and it also provides for a very nice shooting position too).
Whilst the building isn't one of my favourites, with more time and effort spent on it I think it would be a very nice model.
Overall dimensions are about 17cm x 17cm x17cm (17cm ~ 6.75") so it's a cube !
My next effort was actually the first of my various flats to be completed but it had many complications along the way.
Again, this a Fat Dragon model of their McDoom's burger joint. The sign on the roof is meant to be on a post somewhere in the parking lot, but I haven't finally decided what exactly I'll be calling this place yet.
The roof was quite tricky to build but I put that down to my card-fu skills. Like all the flat-type models I've made, the walls are foamcard, as are the roof surrounds, but because of the anlged slopes on this model's roof I reinforced these with card, being much easier to work with in this particular case,
This next view shows the entrance on the short side of the building , which I didn't like that much.
I'd originally intended to have some form of interior to this model but the sheets I'd prepared to put on the inside printed out the wrong size (twice) so once more I was beaten by technology and the interior is blank.
Unlike my other flats this one actually does have a floor inside though, so I can actually detail it at some later stage but I doubt it'll happen.
The final picture shows the rear and the last side of the building and once more nothing remarkable.
In the original model there is provision to have a few variations in colours, windows etc and there is also a side counter for the drive-through aspect though I haven't made that feature for this model.
The model's dimensions are about 17cm x 14cm x10cm high.
In other news, this is the last of my current batch of "flats" and next week I'll be showing the billboards that I've been producing. I've built eight so far and have painted up four of those to what to me is a satisfactory standard. In addition the board that McDoom's sits on in the photographs above is the latest addition to my terrain boards. It's another standard 60cm x 60cm board with a single straight section of wide road on it (20cm), so nothing really new.
As always, comments are both welcomed and appreciated.
Great stuff mate,
ReplyDeleteLove that McDooms model and again I love the stairs on the apartment block. Look forward to seeing your billboards as I'm contemplating making some myself and need a little inspiration lol
Thanks Dave, Billboards are all the fashion it seems. I'll have my first batch up next week.
DeleteThey're good especially the MaccyD's, I feel like a Big Mac now!
ReplyDeleteThanks AL, I couldn't possibly take this comment further.
DeleteLove the apartment block, more Gangster terrain me thinks! Mac D's also has uses, but make sure you paint at least one zombie in Mac D's Uniform!
ReplyDeleteThanks Clint, The apartment sytle block is indeed very useful gangster terrain (most of the Fat D's stuff is). I have some suitable Z's from Cold Wars for the Buyrger Joint, but they'll have to wait until I get my eyesight back
DeleteFrom your photographs, none of these models look bad. I'm guessing that your decision not to emulate my buildings with their fancy interiors, transparent windows and working doors must have been a big relief to you. I can see the wisdom in making "Hollywood flat" scenery. It looks good and it helps fill your gaming board quickly. Good work, Joe.
ReplyDeleteThanks Bryan, I still intend to make more detailed models but I'm itching to get a game in and this does seem to be the quickest way.
DeleteMy kids loved reading all the little adverts and slogans on the MacDooms model. Things like "A different animal in every bite!" seem somewhat prophetic at the moment :-( .
ReplyDeleteOh, nice models. The dimensions seem smaller than I might have expected?
Yep,I laughed at the various slogans too.
ReplyDeleteThe dimensions are what they are I'm afraid, but I did have problems printing the McDoom's.
Great job Joe, i like that mc Dooms model, but no inside put me off building it
ReplyDeleteThanks SK, easiest way to print an inside is to "flip" the walls horizontally and you have the start of the internal features.
DeleteIt will look great on the table, you could always switch out the building for one with an interior. or have some proxy interiors on paper just to mark characters where abouts in the building.
ReplyDeleteThe McDoom looks great your table is going to be brilliant top job so far!
Thanks Brummie, I had one of those "aha" moments and realised that all buildings needn't be detailed, only the important ones, like in many computer games.
DeleteGreat Job!
ReplyDeleteThanks Tito
DeleteNot a boring building Joe, generic! And I like the additions, not too much work, yet you got something noone else has!
ReplyDeleteI really can't wait to see a battle report on that table!
Thanks Mathyoo, you're right too about all the buildings I Make, I want something no-one else has.
DeleteGreat buildings, you have done a good job of them, especially like McDooms.
ReplyDeleteThanks TE, if my printing Techy skills were better it too would have been better.
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